NexusCatch
Thanks to Andeddo (Discord) for the 3D cube!
NEXUS CATCH
Two Worlds. One Goal. Survive the Glitch.
Nexus Catch is an experimental, fast-paced arcade game where each level redefines the rules of your survival. Propelled into an unstable digital environment, you control the Nexus—an entity capable of stabilizing reality... or shattering it.
TWO LEVELS, TWO REALITIES
LEVEL 01: CATCH THE ANOMALIES The system is overloaded. Unstable red cubes are polluting the area. Your mission: track them down and absorb them before time runs out. Stay fast, stay accurate.
LEVEL 02: CAPTURE THE FLAG (And return to spawn) The tables have turned. You are no longer the hunter. To stabilize this sector, you must reach the objective while avoiding the sentinels that are now relentlessly hunting you down.
FEATURES
Evolving Gameplay: What helped you in Level 1 could kill you in Level 2.
Glitch Atmosphere: A minimalist visual style based on geometric shapes and digital effects.
Timed Challenge: Every second counts. Read your objectives, get ready, and go.
CONTROLS
Z / Q / S / D (or WASD): Move the Nexus.
MOUSE: Rotate the camera.
OBJECTIVE: Follow the instructions that appear at the start of each zone.
ABOUT THE PROTOTYPE
This game is currently in the prototype phase. I am actively working on the physics of movement and the artificial intelligence of enemies to make the experience as smooth as possible.
Will you be able to stabilize the Nexus?
| Published | 27 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Skeyo |
| Genre | Action |
| Made with | Unity |
| Tags | 3D, Abstract, Minimalist, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English, French |
| Inputs | Keyboard |
| Accessibility | Blind friendly |


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